Level 2

 Pipe dreams


Level 2 is a vast network of interconnected utility tunnels, maintenance shafts, and rusting pipes. Unlike the typically inconstant level environments of the Backrooms, space in Level 2 does not physically shift live, lending much of the level a relative ease to navigate through. The level’s architecture, which can differ from one place to another, remains largely uniform without alteration in its diversity and appearance for each given area. Its layout, however, reportedly becomes more complex the farther one travels from their entrance point, with corridors going up and down that may impede travel or cause injury, especially in dark areas. Fortunately, however, there have been no reports of entities lurking around these areas, most likely due to the heat and extreme humidity.






Entities


Entities within Level 2 (i.e. ClumpsHoundsSmilersSkin-Stealers) have adapted to scurry headlong and mitigate the need to retain their energy like their counterparts in other levels. Uniquely for Windows, however, rather than showing a void behind them, a hollowed-out section of the level seems to lie behind the glass. The shadowy figures that appear behind them look to have a more physical form rather than being confined to the second dimension. Recognize that the reach of their contorted arms is more extended, possibly because of the level's layout.



Threat Index: Class 2
»⠀Unsafe
»⠀Stable
»⠀Low Entity Count




















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